Local Context

Design. Technology. Cities.

Legible Policy in the Participatory City

This is my contribution to the publication “The Pursuit of Legible Policy” (May 2016) which was produced via a collaboration between…

OrganiCity

How might we design and build a service to make “smart city” technology available to all citizens for experimentation and…

From Quantified Self to Quantified City

This post is based on a talk I gave at Interaction16 in Helsinki, March 2016. It’s less “design talk” and…

A Sign for the Times

In 2015, I was lucky to lead a great team at Future Cities Catapult as we investigated potential applications for…

From Designer, to Project Lead

Transitioning from designer to design lead ain’t easy. You love your craft but now you need to think ever more…

Humble Confidence

Teams are the only way we can deliver complex design projects. Teams are key to the creation of something new…

Copenhagen to London

Back in November 2014, I left Copenhagen for London. Having spent 4 years in the Danish capital I considered it…

CIID Consulting

During almost three years as an interaction and service designer with CIID Consulting I worked on many projects across their…

Discovering Darwin on The Galápagos Islands

The following is a piece of travel writing completed for the Irish Independent in 2008 while I was travelling in…

At 6065m, you forget the pain.

The following is a piece of travel writing completed for the Irish Independent in 2008 while I was travelling in…

Interactivos ‘12 “Hack the City: Current and Future Needs”

I am delighted to be involved this year with Interactivos ’12 at the Science Gallery in Dublin in association with MediaLab…

Deireadh (Final Project – Week 10 of 10… plus 18 or so!)

Five months after completing “Common Room” I’m finished a frantic period of travel, freelance work and reflection and finally getting…

Penultimate (Final Project Sprint Week 9 of 10)

“And now, the end is near, and so I face…” I think I’m actually starting to go a bit mental….

Common Room: Playful, Social Backpacker Hostels

‘Common Room began with an investigation into the shared spaces of Backpacker Hostels. These traditionally friendly, social spaces are changing…

Setbacks (Final Project Sprint Week 8 of 10)

Week eight has been spent almost entirely in the workshop. I’m looking back at my optimistic project plan for the…

Never Meet Your Heroes (Final Project Sprint Week 7 of 10)

Customary reference to the CIID timewarp: this week was a long one, felt like two. The first week of that…

I’m a Builder, like. (Final Project Sprint Week 6 of 10)

Ok, my content management system failed me, and completely destroyed the original draft of this post. I know, I should’ve…

Experience the Prototype (Final Project Sprint Week 5 of 10)

One thing’s for sure, time is flying by on this project. We’re all trying to get out a bit more…

Shorter Days (Final Project Sprint Week 4 of 10)

With the industry project with Maersk finished, I can add to my list of experiences at CIID my very first…

Storms & Docs (Final Project Sprint Week 3 of 12)

Week three, and by Monday evening I’d completed five visits to three separate hostels, meeting 11 guests and 4 staff…

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